Model Number: B8286Owner’s ManualModel Number: C5347Owner’s Manual®
10Hide-and-SeekObject of the Game: Find the toy!• Look at the toy on the screen. This is thetoy you need to find.Hint: If you designed an action figur
11• The toy is hidden behind one of the flashing objects. Can you find it?• Touch an object on the screen with the stylus.
12• Hooray! You’ve found the toy!• Oh well, the toy isn’t there. Try again!Hint: You’ll get three tries to find the toy.
13• If you don’t find the toy after three tries,Pixter® shows you where the toy is hiding. Play again!Hint: If you’d like to go to a different activit
14Shelf Shopper• Let’s go to the store.• Touch the arrows on the bottom of thescreen with the stylus to scroll throughdifferent toys.Hint: If you desi
15• After you’ve filled your shopping cart with three toys, it’s time to check out.• Touch the shopping cart on the screenwith the stylus.• When you f
• Touch the cash register on the screen with the stylus to pay for your toys.• It’s time to go home and play with the toys.• Use the tools on the tool
• Touch the play button on the screenwith the stylus to bring your toys to life!Hint: If you’d like to save your creation, touchSave It
18Playtime Programmer • Choose a toy to animate.Touch yourchoice on the screen with the stylus.• The blinking arrow on the bottom ofthe screen i
19• Choose an animation for the toy. Touchyour choice on the screen with the stylus.• Now, touch the screen with the stylus to place your stamper.
2
20• Touch the blinking arrow on the bottom of the screen with the stylus to choose another stamper.• Touch the play button on the screenw
• If you have a Pixter® 2.0 unit and you’dlike to send your picture to anotherPixter® 2.0, touch the Save It or Send It tool on the tool menu w
22Starter Scenes • Touch the arrows on the bottom of thescreen with the stylus to scroll throughdifferent backgrounds.• When you find one that you lik
• The blinking arrow on the bottom of thescreen encourages you to use the StampIt tool on the tool menu.Touch theStamp It tool with the st
• Place your stamper choice on your back-ground.Touch the screen with the stylus.24• Use the tools on the tool menu to finishyour creation: "Penc
• If you have a Pixter® 2.0 unit and you’dlike to send your picture to another Pixter® 2.0, touch the Save It or Send It tool on the tool menu with t
26Copycat Challenge Object of the Game: Copy the toy before you fill up the trash bin!• Look at the screen.- In the upper left corner is the sample to
• Touch a toy part on the screen with the stylus.27• Now, touch the screen with the stylus near the platform to place the part.
• Choose another toy part from a conveyorbelt. Touch your choice on the screen withthe stylus.• Touch the screen near the platform againwith the stylu
• Good job! You made a copy of the toy.• You get one point.• Let’s produce the next toy.29
Let’s Go!Software Port Software Cartridge• Some of the tools on the tool menu are not available for use during some activities or games. If a tool is
• After you’ve completed four toys, you’reon to the next level.- The conveyor belts move a little faster.- Some parts on the conveyor belts can’t be u
• Oops, that’s the wrong toy part.• Now, it’s in the trash bin.Hint: Don’t fill up the trash bin!• Choose another toy part. Touch yourchoice on the sc
• Keep playing until you fill the trash bin.How many toys did you produce?Hint: If you’d like to save your game, touch Save It on the tool men
33Tool MenuCreate your own drawing or writea message with the stylus.“Pencil”ToolPixter®,Pixter® Plus, Pixter® 2.0Touch for freestyle drawing or writi
34Touch to make a straight line.Now, choose the line thick-ness for your “pencil” tool.Touch the screen with the stylus.Now, drag the stylus on the sc
35Shape MakerPixter®,Pixter® Plus, Pixter® 2.0Touch to make shapes.Now, choose the shape:- Triangle- Circle - Square/rectangle - Make your own shape!
36Stamp It!Pixter®,Pixter® Plus, Pixter® 2.0Touch for stamper art.Touch the arrows onthe bottom of thescreen with the stylusto see each of the stamper
37EraserPixter®,Pixter® Plus, Pixter® 2.0Touch to make your stylus an eraser.Now, choose the line thick-ness for your eraser.Use your stylus to erase
38Full Screen ErasePixter®,Pixter® Plus, Pixter® 2.0Touch to choose an animated full screen erase with cool sound effects.Choose one of the options an
39Special Effects SelectorPixter® Plus, Pixter® 2.0Touch to choose a special effect.Rotate it, mirror it or switchfrom white to black orblack to white
Toy DesignerChoose an activity or game from the Home Screen: Designer’s Workshop,Hide-and-Seek, Shelf Shopper, Playtime Programmer, Starter Scenes, an
40Switch from white to black orblack to white; rotate it, mirrorit, fill in a selected drawingarea or write a caption.White to Black/Black toWhite/Mir
41To fill in a selected drawing area, select the area.Watch the selected area fill in.Typing ToolTo create your own caption,touch each letter of eachw
42Save It! (and Adjust the Volume)Pixter®,Pixter® PlusTouch to save or retrieve your drawing; or adjust the volume (at any time).Touch IN file
43Save It or Send It (Add a Subject Line to your message and Adjust the Volume too)Pixter®2.0Touch this tool to save or retrieve your drawing, send a
44Touch the IN file to save; touch the OUT of file to retrieve; touch the volume control to increase or decrease sound to a
To send a score or picture, make sure the receiver (the other Pixter®2.0 unit) is at least one foot but no more than five feet away and signal domes a
To create a subject line for messages, touch each letter of each word with the stylus.When you are finished, touch the screen. Your subject line is au
47HomePixter®,Pixter® Plus, Pixter® 2.0Touch to go back to the Home Screen.Choose an activity or game: Designer’s Workshop,Hide-and-Seek, Shelf Shoppe
48IMPORTANT! The mark made on your screen from the stylus and the locationof the tip of the stylus may not align.When this happens, you need to calibr
Care• Keep water, sand and dirt off of this cartridge.• Keep this cartridge away from direct sunlight and excessive heat.• Do not immerse the cartridg
Designer’s Workshop• Design an action figure by choosing ahead, body, legs and arms. Touch yourchoice on the screen with the stylus.5Head• Look at the
One (1) Year Limited WarrantyFisher-Price, Inc., 636 Girard Avenue, East Aurora, New York 14052 warrantsPixter® Toy Designer is free from all defects
Consumer InformationQuestions? We’d like to hear from you!Call Fisher-Price® Consumer Relations, toll-free at 1-800-432-KIDS (5437),8 AM- 6 PM EST Mon
www.pixter.comFisher-Price, Inc., a subsidiary of Mattel, Inc., East Aurora, NY 14052 U.S.A.©2004 Mattel, Inc. All Right Reserved. ® and ™ designate U
6• Now, choose another part to design!Touch your choice on the screen withthe stylus.Body• Look at the different bodies on the conveyor belt.Touch the
7Legs• Look at the different legs on the conveyorbelt. Touch the screen with the stylus tochoose one for your toy.• Now, choose another part to design
8• Now, choose the last part to design!Touch your choice on the screen withthe stylus.Arms• Look at the different arms on the conveyor belt.Touch the
9• Touch the flashing box on the screen with the stylus.• Look at the action figure you designed!
Comments to this Manuals